Almost half of video games are delayed by Covid-19

Just as is the case for films and series, the production of many video games is also lagging behind. A study has shown that about half of the games are seriously delayed by the pandemic.

Due to Covid-19, half of the video games are delayed. This is evident from a poll conducted by Game Developers Conference (GDC). This poll is part of a larger study in which GDC aims to assess the impact of Covid-19 on the gaming industry over the coming years. Many games already came out with reports that there was a delay, but much more is not known.

Problems with working from home

GDC conducted a poll at 3,000 video game developers. 44 percent of those surveyed say a game is delayed. This is not the case for 49 percent and seven percent is not currently working on a game. The report also shows that homework means there are problems with communication, technology and children that disturb you during work.

It’s not unusual for games to be postponed. However, it is happening much more now than it used to be. Gotham Knights is the latest in a long line that has been delayed to 2022. A lot could also be related to Cyberpunk 2077. The game was actually released before it was finished and was not well received. It is full of bugs and the creators, CD Projekt Red, are still working on a daily basis to make up for it.

Much on the shelf in 2022

Not everyone has problems getting a video game on the market. Call of Duty, Dying Light 2 and Ratchet and Clank: Rift Apart are all still planned for this year. Already has call of Duty apparently problems with development. This aside: there is still a lot of great things waiting for gamers this year, although the pandemic will ensure a packed 2022.


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