Blizzard CEO defends microtransactions in Diablo Immortal

Blizzard CEO Mike Ybarra says 99.5 percent of Diablo Immortal’s content is free.

Since the release of “Diablo Immortal” a controversy has flared up around the Blizzard game. Many players criticize that they could invest several thousand dollars into the game without ever finding the Legendary Gems they want in the loot boxes.

99.5 percent of the game for free

Blizzard CEO Mike Ybarra is adamant in a recent interview with the Los Angeles Times, defending the game’s monetization. According to Ybarra, the microtransactions were introduced to make the title more accessible.

“When we think about monetization, it’s at the highest level how we can offer hundreds of millions of people a free ‘Diablo’ experience where they can literally do 99.5 percent of anything in the game,”

like Ybarra.

Most players don’t spend money

The CEO also emphasizes that monetization will only come into play at the end of the game.

“The philosophy has always been to provide great gameplay and ensure that hundreds of millions of people can play through the entire campaign at no cost.”

like Ybarra. Although the publisher doesn’t provide official figures and statistics, Blizzard insists that most players don’t spend money on Diablo Immortal. The chances that the publisher will listen to the fans’ criticism and adapt the monetization model are currently slim.

Multiplatform title prospects

Ybarra also hinted to the Los Angeles Times that the publisher’s games may no longer be PC exclusives in the future.

“Releasing games only for PC doesn’t do justice to today’s gamers,”

like Ybarra.

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