Intel: First Arc GPUs launch on March 30th

The wait is over, because on March 30, Intel will be the third player to enter the graphics card market. As promised, the manufacturer will release the first Arc Alchemist graphics cards in the first quarter.

Intel already announced its Arc GPU division last August (read the article) and promised a release in the first quarter of 2022. We have summarized all officially known information and all rumors about the upcoming graphics cards for you in a separate article. The time has finally come, because according to the official website, the manufacturer wants to present the first Arc graphics cards for laptops as part of the “A New Stage of the Game” event on March 30th at 4 p.m. German time. Unfortunately, there is still no information regarding the first Desktop Arc graphics cards.

Intel Arc “A New Stage of the Game” Event

Under the title “A New Stage of the Game”, the manufacturer Intel invites you to the release of the first Arc GPUs for laptops on March 30th at 4 p.m. Intel is keeping its promise to bring the GPUs to market in the first quarter of 2022. Unfortunately, there is still no new information about the first Arc GPUs for desktops, but the roadmap envisages a release for the second quarter. The workstation models will then follow in the third quarter. According to the manufacturer, the manufacturer is already working in the background on three other GPU generations under the names Battlemage, Celestial and Druid, which should continuously increase performance.

Intel Arc Alchemist GPUs roadmap

Furthermore, Intel wants to keep the technology community up to date with regard to software and hardware releases with a blog post (on the website). In the first post, Lisa Pearce, Vice President of the Visual Compute Group, answers the top three questions from journalists following the Intel Arc launch at CES in January. We have briefly summarized the questions and answers for you:

1. Why are the mobile Intel Arc GPUs appearing before the desktop graphics cards?

Lisa Pearce explains that the company wants to bring together all major technologies – CPU, graphics, media, display, I/O etc. – which is why the release of the mobile Intel Arc GPUs was prioritized. That should form a good basis for the desktop series.

2. What performance can be expected from the first product on the market, the Intel Arc A370M?

The first Intel Arc graphics products are said to offer double the performance compared to an integrated graphics unit when comparing two devices of the same form factor. However, in order to get the maximum performance, software tuning is of great importance, which takes a lot of time. That’s why Intel is working flat out to firstly ensure the compatibility of the most popular applications and secondly to optimize performance.

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Of course, this also applies to games. Intel wants to publish simple charts here to visualize the expected performance for potential buyers. Tables are to be created for selected games from which it can be quickly read how many FPS can be achieved with a specific product at which resolution and which graphics settings. This data should be continuously expanded and the drivers optimized accordingly.

3. What is the “Project Endgame”?

Intel’s description of “Project Endgame” sounds like an equivalent service to Nvidia’s GeForce Now cloud gaming service. Intel’s goal is to provide petaflops of computing power with a latency of a few milliseconds, thereby avoiding compatibility problems with games, long download times, large performance fluctuations and frequent patches and updates. More concrete information can be expected from the second quarter.

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