PS5 owners had to wait a long time for Variable Refresh Rate (VRR) support. This week is the day.
The PS5 finally supports VRR in games.
Owners of a Playstation 5 with a corresponding television have long wanted support for Variable Refresh Rate (VRR) on their console. So far, Sony has avoided this function, which can conjure up a smooth image on the TV or monitor even when frame rates are collapsing. But this week the Playstation 5 is to be prepared for VRR with a corresponding update. This will be followed by patches for 14 games, which will then also support VRR on the television or monitor with an HDMI 2.1 input.
Basically, Variable Refresh Rate is intended to synchronize the refresh rate of the display device with the images being delivered by the graphics unit of a console or graphics card. The display device is not simply limited to 60 or 120 frames per second, but can prevent tearing through a precisely fitting display. This means the tearing of the picture due to a lack of synchronization.
Some of the first 14 games that support VRR on the Playstation 5 are really top-class. Those who have an appropriate TV or monitor with VRR can benefit from more stable frame rates in the following games: Astro’s Playroom, Call of Duty: Vanguard, Call of Duty: Black Ops Cold War, Destiny 2, Devil May Cry 5 Special Edition, DIRT 5, Godfall, Marvel’s Spider-Man Remastered, Marvel’s Spider-Man: Miles Morales, Ratchet & Clank: Rift Apart, Resident Evil Village , Tiny Tina’s Wonderlands, Tom Clancy’s Rainbow Six Siege, and Tribes of Midgard.
Activation in the system settings
Sony promises to significantly expand the catalog of VRR games by Christmas. In the future, the function should be activated automatically in supported games if the display device is playing along. Alternatively, VRR can also be deactivated in the settings for image output.
TV Buying: Watch out for this HDMI 2.1 trap!