Yakuza: Like a Dragon was playful for Yakuza fans quite a change. After the close combat-proven Kazuma Kiryu, Ichiban Kasuga liked it a little more thought-out. As a big Dragon Quest fan, he preferred turn-based combat.
Hopefully you liked that? Because the Yakuza series will continue to rely on a turn-based RPG system. Executive producer Toshihiro Nagoshi and producer Kazuki Hosokawa told IGN today.
“That’s right,” the producers said when asked if the Judgment series would represent the classic Yakuza gameplay style, while the Yakuza series would transform into a turn-based RPG series.
Action gameplay lives on in Judgment
“The Yakuza series has been turned into a turn-based RPG. On the other hand, at Ryu ga Gotoku Studio, we have accumulated resources and expertise over the year to create exciting action games that are effortless to enjoy. We decided to keep this action gameplay alive in Judgment, ”the producers continued.
A sequel to Judgment was announced today. Attorney Takayuki Yagami stays closer to Kazuma Kiryu with his fighting preferences in Lost Judgment as well. That was also the result of today’s first details about Lost Judgment.
So that players are prepared for the numerous brawls in Lost Judgment, Yagami was equipped with new combat expertise. In addition to the well-known “tiger” and “crane” styles, we will also have the “snake” style in the future. This should be designed to counter and parry attacks.
via Gematsu, images: Judgment, Sega, Ryu Ga Gotoku Studio